2000: the Human Simulation: Resolving Manning Issues Onboard Dd21
نویسندگان
چکیده
The limitations that human operators impose on task execution are rarely integrated into simulations of complex systems, resulting in considerable loss of outcome fidelity. A discrete-event simulation tool, Micro Saint, was used to stochastically model the impact of human interactions in a comprehensive model of the next generation US Navy destroyer, DD21, to support the Blue contract competitor team. Mission essential tasks performed by a 3-operator and a 4-operator configurations were modeled during a demanding 2.5 hour land attack scenario. Estimates of utilization rate for the two configurations revealed that two of the operators were tasked more frequently during the 3-operator configuration compared to a 4-operator configuration. Workload estimates showed that Operator 2 was working with significantly increased workload for the smaller watchteam configuration. The workload for Operator 2 dropped 36% when Operator 4 was added to the mission. This over tasking likely contributed to the finding that the smaller configuration could not respond to a call for fire in support of ground forces before 179 seconds whereas the 4 operator team responded within 61 seconds. The DD21 model suggests that the small watchteam configuration might not be acceptable, particularly during missions lasting over several days.
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